Live RCON, cross-server reputation and a team balancer, across ten games.
Nothing in the last 168 hours.
Real numbers from every server on Metabans, updating live.
Across the network, all-time.
Estimated live from players online.
17% of all kills.
From 157 countries. 3.9M tracked all-time.
Located players, excluding datacenter IPs.
playing on 13 servers
peak players today
most played map this week
top weapon, last 24 hours
PunkBuster screenshots captured
player flags across communities
of assessed, located players in the last 30 days flagged VPN or proxy
rounds with full scoreboards kept
Aegis ranks every contact on your servers by evidence and puts the options you are permitted to take beside it. This is the network view: real signals, no names. On your own panel the options are live.
No contacts in the window.
Built by admins who got tired of alt-tabbing between five tools. Rust, Minecraft, CoD4, Counter-Strike 2, 7 Days to Die, and the entire Battlefield series — all managed from one panel.
Rust WebSocket, Minecraft TCP, CoD4 UDP, CS2 Source RCON, 7DTD telnet, Battlefield Frostbite — every protocol we support, one console.
Real-time player counts, server FPS, entity tracking, and push alerts.
Live chat feed with filtering and toxicity detection.
Cross-server ban intelligence. Cheater banned on one server — every server knows.
Role-based permissions, full audit logs, and staff access control across all your servers.
ML models detect cheating, toxicity, and suspicious activity automatically. Trained on real game server data.
Pick a game to see what Metabans does for that community. More are on the way.
Free Scout plan, no credit card, set up in under two minutes.