Cross-server reputation, the network ban-list, and player lookup already cover the Steam accounts on your DayZ server. Server-side support — console, roster, ban enforcement — is not open for sign-ups yet.
No. DayZ is not one of the games open for sign-ups, so the Add Server form refuses it. The page says so plainly rather than letting you discover it after signing up.
Player lookup, the cross-server reputation graph, and the public network ban-list. All three key on the Steam account rather than on the game, so a name off your own server list can be checked against the history that account has built on every community we already connect to.
Community bans stay with the community that issued them. The Metabans network ban-list is a separate public list: Metabans staff issue network bans on a community’s request or after review; anti-cheat issues one automatically only for its strongest detection, and staff review every one. Supported Metabans servers enforce network bans when a player joins. Until DayZ support lands, checking and enforcing that list on your DayZ server is a manual step you decide to take.
We are not publishing a feature list for a game we have not connected yet. Every supported game gets the same shape — live console, roster, ban and kick enforcement, chat, and cross-server reputation wired through all of it — and anything beyond that depends on what the server exposes. This page changes when we know.
The Discord linked at the foot of this page. There is no waitlist and no email capture here, because neither exists.
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