Cross-server reputation, the network ban-list, and player lookup already cover the Steam accounts on your DayZ server. Server-side support — console, roster, ban enforcement — is not open for sign-ups yet.
No. DayZ is not one of the games open for sign-ups, so the Add Server form refuses it. The page says so plainly rather than letting you discover it after signing up.
Player lookup, the cross-server reputation graph, and the public network ban-list. All three key on the Steam account rather than on the game, so a name off your own server list can be checked against the history that account has built on every community we already connect to.
It is a signal, not an instruction. Community bans stay with the community that issued them; the Metabans network ban-list is the smaller, separate set we issue ourselves for accounts confirmed across multiple unrelated communities. Either way, what you do with it on your own server is your call — and until DayZ support lands, enforcing it is a manual step on your side.
We are not publishing a feature list for a game we have not connected yet. Every supported game gets the same shape — live console, roster, ban and kick enforcement, chat, and cross-server reputation wired through all of it — and anything beyond that depends on what the server exposes. This page changes when we know.
The Discord linked at the foot of this page. There is no waitlist and no email capture here, because neither exists.
Free Scout plan, no credit card, set up in under two minutes.